Build a Digital Pet Game - Build a Digital Pet Game

Tell us what’s happening:

im stuck at enum at step 31 and i keep trying different approach and its no help

Your code so far

<!-- file: index<!doctype html>
<html lang="en">
  <head>
    <meta charset="utf-8"/>
    <meta name="viewport" content="width=device-width, initial-scale=1.0" />
    <title>Digital Pet Game</title>

    <link rel="preconnect" href="https://fonts.googleapis.com">
    <link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
    <link href="https://fonts.googleapis.com/css2?family=Tektur:wght@400..900&display=swap" rel="stylesheet">

        <link rel="stylesheet" href="styles.css" />
    <script src="https://cdnjs.cloudflare.com/ajax/libs/react/18.3.1/umd/react.development.min.js"></script>
    <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/18.3.1/umd/react-dom.development.min.js"></script>
    <script src="https://cdnjs.cloudflare.com/ajax/libs/babel-standalone/7.26.5/babel.min.js"></script>
    <script
      data-plugins="transform-modules-umd"
      type="text/babel"
      src="index.tsx"
    ></script>
  </head>
  <body>
    <div id="root"></div>
    <script
      data-plugins="transform-modules-umd"
      type="text/babel"
      data-presets="react"
      data-type="module"
    >
      import { PetGame } from './index.tsx';
      ReactDOM.createRoot(document.getElementById('root')).render(<PetGame />);
    </script>
  </body>
</html>.html -->

/* file: styles.css */:root {
  /* Backgrounds */
  --bg-gradient-start: #dbeafe;
  --bg-gradient-mid: #faf5ff;
  --bg-gradient-end: #fce7f3;

  /* Text */
  --text-primary: #1f2937;
  --text-muted: #6b7280;
  --text-muted-2: #9ca3af;

  /* Card / surface */
  --card-bg-translucent: rgba(255, 255, 255, 0.6);
  --card-bg-solid: rgba(255, 255, 255, 0.8);

  /* Accent / brand */
  --accent-purple: #8b5cf6;
  --accent-purple-dark: #7c3aed;

  /* Actions */
  --action-feed: #10b981;
  --action-feed-dark: #059669;
  --action-play: #3b82f6;
  --action-play-dark: #2563eb;
  --action-sleep: #8b5cf6;
  --action-sleep-dark: #7c3aed;
  --action-heal: #ec4899;
  --action-heal-dark: #db2777;

  /* Stats */
  --stat-high: #10b981;
  --stat-medium: #f59e0b;
  --stat-low: #ef4444;

  /* UI greys */
  --ui-bg-light: #e5e7eb;
  --ui-fill: #8b5cf6; /* used for exp fill as accent */

  /* Shadows */
  --shadow-strong: rgba(0, 0, 0, 0.25);
  --shadow-soft: rgba(0, 0, 0, 0.1);
}

html {
  /*color-scheme: light dark;*/
  font-family: system-ui;
  display: flex;
  justify-content: center;
  font-family:
    -apple-system, BlinkMacSystemFont, "Segoe UI", "Roboto", "Oxygen", "Ubuntu",
    "Cantarell", "Fira Sans", "Droid Sans", "Helvetica Neue", sans-serif;
  -webkit-font-smoothing: antialiased;
  -moz-osx-font-smoothing: grayscale;
  background: linear-gradient(135deg, #dbeafe 0%, #faf5ff 50%, #fce7f3 100%);
  min-height: 100vh;
  padding: 1rem;
}

header {
  text-align: center;
  margin-bottom: 2rem;
}

body {
  max-width: 400px;
}

.base-container {
  background: rgba(255, 255, 255, 0.6);
  -webkit-backdrop-filter: blur(10px);
  backdrop-filter: blur(10px);
  border-radius: 1.5rem;
  padding: 2rem;
  box-shadow: 0 25px 50px -12px rgba(0, 0, 0, 0.25);
  .pet-name {
    text-align: center;
  }
}

.game-container {
  margin-bottom: 1.5rem;
  display: flex;
  flex-direction: column;
  justify-content: center;
  align-items: center;
}

/* Stats Grid */
.stats-grid {
  display: grid;
  grid-template-columns: repeat(2, 1fr);
  gap: 1rem;
  margin-bottom: 1.5rem;
}

.stat-bar {
  background: rgba(255, 255, 255, 0.8);
  -webkit-backdrop-filter: blur(10px);
  backdrop-filter: blur(10px);
  border-radius: 0.75rem;
  padding: 1rem;
  box-shadow: 0 1px 3px 0 rgba(0, 0, 0, 0.1);
  transition: all 0.2s ease;
}

.stat-bar:hover {
  box-shadow: 0 4px 6px -1px rgba(0, 0, 0, 0.1);
}

.stat-header {
  display: flex;
  align-items: center;
  justify-content: space-between;
  margin-bottom: 0.5rem;
}

.stat-label {
  display: flex;
  align-items: center;
  gap: 0.5rem;
}

.stat-icon {
  font-size: 1.25rem;
}

.stat-name {
  font-weight: 500;
  color: #374151;
}

.stat-value {
  font-weight: bold;
  color: #1f2937;
}

.stat-progress {
  width: 100%;
  height: 0.75rem;
  background: #e5e7eb;
  border-radius: 9999px;
  overflow: hidden;
}

.stat-fill {
  height: 100%;
  transition: width 0.5s ease-out;
  border-radius: 9999px;
}

.stat-fill.high {
  background: #10b981;
}

.stat-fill.medium {
  background: #f59e0b;
}

.stat-fill.low {
  background: #ef4444;
}

.pet-buttons {
  width: auto;
  display: flex;
  flex-direction: row;
  gap: 1rem;
}

.pet-buttons .pet-button {
  min-width: 80px;
  background: #c2214a;
  color: white;
  border-radius: 13%;
  border-style: solid;
  border-color: #870b04;
  box-shadow: rgba(120, 25, 23, 0.2) 2px 2px 4px 2px;
  &:active {
    transform: scale(0.95);
    box-shadow: 0 2px 4px rgba(0, 0, 0, 0.15) inset;
  }
  text-align: center;
  cursor: pointer;
  padding: 0.5rem 1rem;
}

.pet-sprite {
  font-size: xxx-large;
  text-align: center;
}

.data-management * {
  margin: 0 0.5rem 0 0;
}

.info-panel {
  text-align: center;
}
.info-panel #hud,
.info-panel .start-questions {
  display: flex;
  align-items: center;
  flex-direction: column;
  gap: 1rem;
}

.info-panel #hud p {
  margin: 0rem;
}

.info-panel .start-questions div * {
  margin: 0 0.5rem 0 0;
}

#pet-fact {
  color: var(--text-muted-2);
  margin: 0 0 0.5rem 0;
}
#set-name-btn {
  display: inline-block;
  padding: 14px 28px;
  font-size: 1.15rem;
  font-weight: 600;
  background: linear-gradient(135deg, #6b8cff, #5ec2ff);
  color: #fff;
  border: none;
  border-radius: 10px;
  box-shadow: 0 6px 18px rgba(92, 132, 255, 0.25);
  cursor: pointer;
  transition:
    transform 0.08s ease,
    box-shadow 0.12s ease,
    opacity 0.12s;
}

#set-name-btn:hover {
  opacity: 0.98;
}

#set-name-btn:active,
#set-name-btn.pressed {
  transform: translateY(2px) scale(0.995);
  box-shadow: 0 3px 8px rgba(92, 132, 255, 0.18);
}

#set-name-btn:focus {
  outline: 3px solid rgba(94, 190, 255, 0.28);
  outline-offset: 2px;
}

/* file: index.tsx */
const { useState, useEffect } = React;

enum Action {
  EAT = "EAT",
  PLAY = "PLAY",
  SLEEP = "SLEEP",
}

enum PetMood {
  HAPPY = "HAPPY",
  EXCITED = "EXCITED",
  CONTENT = "CONTENT",
  SAD = "SAD",
  TIRED = "TIRED",
  SICK = "SICK",
  HUNGRY = "HUNGRY",
}

const moodEmojis: Record<PetMood, string> = {
  [PetMood.HAPPY]: "😊😄🙂",
  [PetMood.EXCITED]: "🤩🎉⚡",
  [PetMood.CONTENT]: "😌🐱✨",
  [PetMood.SAD]: "😢😞💧",
  [PetMood.TIRED]: "😴💤🥱",
  [PetMood.SICK]: "🤒🤢😷",
  [PetMood.HUNGRY]: "😋🍔🍽️",
};

function getMood(
  hunger: number,
  happiness: number,
  energy: number
): PetMood {
  if (hunger > 70) return PetMood.HUNGRY;
  if (energy < 30) return PetMood.TIRED;
  if (happiness < 30) return PetMood.SAD;
  if (happiness > 80 && energy > 70) return PetMood.EXCITED;
  if (happiness > 60) return PetMood.HAPPY;
  return PetMood.CONTENT;
}

export const PetGame = () => {
  const [name, setName] = useState("");
  const [inputName, setInputName] = useState("");
  const [started, setStarted] = useState(false);
  const [hunger, setHunger] = useState(0);
  const [happiness, setHappiness] = useState(100);
  const [energy, setEnergy] = useState(100);

  const mood = getMood(hunger, happiness, energy);

  useEffect(() => {
    if (!started) return;

    const interval = setInterval(() => {
  setHunger((h) => Math.min(100, h + 5));
  setHappiness((h) => Math.max(0, h - 5));
  setEnergy(100);
}, 3000);

    return () => clearInterval(interval);
  }, [started]);

  const handleFormSubmit = (e: React.FormEvent) => {
    e.preventDefault();

    const input = document.querySelector<HTMLInputElement>("#pet-name");

    if (!input || !input.value.trim()) return;

    setName(input.value.trim());
    setStarted(true);
  };

  const handleAction = (action: Action) => {
    switch (action) {
      case Action.EAT:
        setHunger((h) => Math.max(0, h - 10));
        setEnergy((e) => Math.min(100, e + 10));
        break;

      case Action.PLAY:
        setEnergy((e) => Math.max(0, e - 10));
        setHappiness((h) => Math.min(100, h + 10));
        break;

      case Action.SLEEP:
        setHunger((h) => Math.min(100, h + 5));
        setEnergy((e) => Math.min(100, e + 20));
        break;
    }
  };

  return (
    <div
      style={{
        display: "flex",
        flexDirection: "column",
        alignItems: "center",
        padding: "40px 20px",
        fontFamily: "sans-serif",
        background: "#1a1a2e",
        minHeight: "100vh",
        color: "#eee",
      }}
    >
      <h1
        style={{
          fontSize: "2rem",
          color: "#e94560",
          marginBottom: "30px",
        }}
      >
        🐾 Digital Pet Game
      </h1>

      {!started && (
        <form
          onSubmit={handleFormSubmit}
          style={{
            display: "flex",
            flexDirection: "column",
            gap: "12px",
            background: "#16213e",
            padding: "30px",
            borderRadius: "12px",
            width: "300px",
          }}
        >
          <label>Name your pet:</label>

          <input
            id="pet-name"
            type="text"
            placeholder="Enter pet name..."
            style={{
              padding: "10px",
              borderRadius: "6px",
              border: "1px solid #444",
              background: "#0f3460",
              color: "#eee",
            }}
          />

          <button type="submit">
            Start Game
          </button>
        </form>
      )}

      {started && (
        <div
          style={{
            display: "flex",
            flexDirection: "column",
            alignItems: "center",
            width: "100%",
          }}
        >
          <p>
            Your pet: <span className="pet-name">{name}</span>
          </p>

          <p>
            Mood: <strong>{mood}</strong>
          </p>

          <div style={{ fontSize: "3rem", marginBottom: "20px" }}>
            {moodEmojis[mood]}
          </div>

          <div style={{ width: "280px", marginBottom: "30px" }}>
            <div className="stat">
              Hunger <span className="stat-value">{hunger}</span>
            </div>

            <div className="stat">
              Happiness <span className="stat-value">{happiness}</span>
            </div>

            <div className="stat">
              Energy <span className="stat-value">{energy}</span>
            </div>
          </div>

          <div style={{ display: "flex", gap: "12px" }}>
            <button
              id="eat-action"
              onClick={() => handleAction(Action.EAT)}
            >
              🍔 EAT
            </button>

            <button
              id="play-action"
              onClick={() => handleAction(Action.PLAY)}
            >
              🎮 PLAY
            </button>

            <button
              id="sleep-action"
              onClick={() => handleAction(Action.SLEEP)}
            >
              💤 SLEEP
            </button>
          </div>
        </div>
      )}
    </div>
  );
};

Your browser information:

User Agent is: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/149.0.0.0 Safari/537.36

Challenge Information:

Build a Digital Pet Game - Build a Digital Pet Game

GitHub Link: freeCodeCamp/curriculum/challenges/english/blocks/lab-digital-pet-game/68c362b379059c388d3874f2.md at main · freeCodeCamp/freeCodeCamp · GitHub

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