Learn Encapsulation by Building a Projectile Trajectory Calculator - Step 14

Tell us what’s happening:

here is my formated table string. i’m having trouble moving forward because the step won’t pass. please a hint

Your code so far

import math

GRAVITATIONAL_ACCELERATION = 9.81
PROJECTILE = "∙"
x_axis_tick = "T"
y_axis_tick = "⊣"

class Projectile:
    __slots__ = ('__speed', '__height', '__angle')

    def __init__(self, speed, height, angle):
        self.__speed = speed
        self.__height = height
        self.__angle = math.radians(angle)
        
    def __str__(self):
        return f'''
Projectile details:
speed: {self.speed} m/s
height: {self.height} m
angle: {self.angle}°
displacement: {round(self.__calculate_displacement(), 1)} m
'''

    def __calculate_displacement(self):
        horizontal_component = self.__speed * math.cos(self.__angle)
        vertical_component = self.__speed * math.sin(self.__angle)
        squared_component = vertical_component**2
        gh_component = 2 * GRAVITATIONAL_ACCELERATION * self.__height
        sqrt_component = math.sqrt(squared_component + gh_component)
        
        return horizontal_component * (vertical_component + sqrt_component) / GRAVITATIONAL_ACCELERATION
        
    def __calculate_y_coordinate(self, x):
        height_component = self.__height
        angle_component = math.tan(self.__angle) * x
        acceleration_component = GRAVITATIONAL_ACCELERATION * x ** 2 / (
                2 * self.__speed ** 2 * math.cos(self.__angle) ** 2)
        y_coordinate = height_component + angle_component - acceleration_component

        return y_coordinate
    
    def calculate_all_coordinates(self):
        return [
            (x, self.__calculate_y_coordinate(x))
            for x in range(math.ceil(self.__calculate_displacement()))
        ]

    @property
    def height(self):
        return self.__height

    @property
    def angle(self):
        return round(math.degrees(self.__angle))

    @property
    def speed(self):
        return self.__speed

    @height.setter
    def height(self, n):
        self.__height = n

    @angle.setter
    def angle(self, n):
        self.__angle = math.radians(n)

    @speed.setter
    def speed(self, s):
       self.__speed = s
    
    def __repr__(self):
        return f'{self.__class__}({self.speed}, {self.height}, {self.angle})'

class Graph:
    __slots__ = ('__coordinates')

    def __init__(self, coord):
        self.__coordinates = coord
    
    def __repr__(self):
        return f'Graph({self.__coordinates})'


# User Editable Region

    def create_coordinates_table(self):
        table = f'\n  x     y\n'
        for coord in self.__coordinates:
            if coord[0] >=10:

                table += f' {coord[0]}  {coord[1]:.2f}\n'
            else:
                table += f'  {coord[0]:}  {coord[1]:.2f}\n'
        
        return table
        
                


ball = Projectile(10, 3, 45)
print(ball)
coordinates = ball.calculate_all_coordinates()
#print(coordinates)

graph = Graph(coordinates)
print  (repr(graph))
print(graph.create_coordinates_table())


# User Editable Region

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Challenge Information:

Learn Encapsulation by Building a Projectile Trajectory Calculator - Step 14

Make sure the spacing of your output is exactly the same as the example.

1 Like

But to be franck, actually i don’t really know the number of spacings. And i’ve tried many combinations. Thank

Count the spaces in the example by highlighting them with your mouse cursor, like this:

Screenshot 2024-09-28 144250
Screenshot 2024-09-28 144302

1 Like

MOre than a tip. It’s a life savior

1 Like