Tell us what’s happening:
Already follow the example to output the table, but still can’t pass. Saw some posts on the forum about the spacing problem but can’t find different from my output to the example.
Your code so far
import math
GRAVITATIONAL_ACCELERATION = 9.81
PROJECTILE = "∙"
x_axis_tick = "T"
y_axis_tick = "⊣"
class Projectile:
__slots__ = ('__speed', '__height', '__angle')
def __init__(self, speed, height, angle):
self.__speed = speed
self.__height = height
self.__angle = math.radians(angle)
def __str__(self):
return f'''
Projectile details:
speed: {self.speed} m/s
height: {self.height} m
angle: {self.angle}°
displacement: {round(self.__calculate_displacement(), 1)} m
'''
def __calculate_displacement(self):
horizontal_component = self.__speed * math.cos(self.__angle)
vertical_component = self.__speed * math.sin(self.__angle)
squared_component = vertical_component**2
gh_component = 2 * GRAVITATIONAL_ACCELERATION * self.__height
sqrt_component = math.sqrt(squared_component + gh_component)
return horizontal_component * (vertical_component + sqrt_component) / GRAVITATIONAL_ACCELERATION
def __calculate_y_coordinate(self, x):
height_component = self.__height
angle_component = math.tan(self.__angle) * x
acceleration_component = GRAVITATIONAL_ACCELERATION * x ** 2 / (
2 * self.__speed ** 2 * math.cos(self.__angle) ** 2)
y_coordinate = height_component + angle_component - acceleration_component
return y_coordinate
def calculate_all_coordinates(self):
return [
(x, self.__calculate_y_coordinate(x))
for x in range(math.ceil(self.__calculate_displacement()))
]
@property
def height(self):
return self.__height
@property
def angle(self):
return round(math.degrees(self.__angle))
@property
def speed(self):
return self.__speed
@height.setter
def height(self, n):
self.__height = n
@angle.setter
def angle(self, n):
self.__angle = math.radians(n)
@speed.setter
def speed(self, s):
self.__speed = s
def __repr__(self):
return f'{self.__class__}({self.speed}, {self.height}, {self.angle})'
class Graph:
__slots__ = ('__coordinates')
def __init__(self, coord):
self.__coordinates = coord
def __repr__(self):
return f'Graph({self.__coordinates})'
# User Editable Region
def create_coordinates_table(self):
table=' x y \n'
for i in range(0, len(self.__coordinates)):
front_spacing = ' ' if i < 10 else ' '
y_coord = self.__coordinates[i][1]
rounded_value = f"{y_coord:.2f}"
table += f'{front_spacing}{i} {rounded_value} '
table += f'\n' if i < len(self.__coordinates) - 1 else ' '
return table
ball = Projectile(10, 3, 45)
print(ball)
coordinates = ball.calculate_all_coordinates()
graph = Graph(coordinates)
print(graph.create_coordinates_table())
# User Editable Region
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Challenge Information:
Learn Encapsulation by Building a Projectile Trajectory Calculator - Step 14