Tell us what’s happening:
how do I set isCheckpointCollisionDetectionActive to false if not by using !isCheckpointCollisionDetectionActive or isCheckpointCollisionDetectionActive === false
step 116 tells me : *Inside the condition, you want to first set the *
isCheckpointCollisionDetectionActiveto false.*
Im doing just that and it does not work
Also , this is how the variable is declared:
let isCheckpointCollisionDetectionActive = true;
Your code so far
<!-- file: index.html -->
/* file: styles.css */
/* file: script.js */
// User Editable Region
if ( !isCheckpointCollisionDetectionActive || index === checkpoints.length - 1) {
showCheckpointScreen("You reached the final checkpoint!");
movePlayer("ArrowRight",0,false)
};
// User Editable Region
Your browser information:
User Agent is: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/121.0.0.0 Safari/537.36 OPR/107.0.0.0
Challenge Information:
Learn Intermediate OOP by Building a Platformer Game - Step 116