Tell us what’s happening:
i need if statement to verify if right key is pressed and the player’s x
position is less than proportionalSize(400)
.
Your code so far
const animate = () => {
requestAnimationFrame(animate);
ctx.clearRect(0, 0, canvas.width, canvas.height);
player.update();
if(keys.rightKey.pressed && player.x < proportionalSize(400)){}
}
Sorry, your code does not pass. Try again.
You should have an if statement that checks if the right key was pressed and the player's x position is less than proportionalSize(400)
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Challenge Information:
Learn Intermediate OOP by Building a Platformer Game - Step 46