Tell us what’s happening:
You should have an if statement that checks if the right key was pressed and the player’s x position is less than proportionalSize(400). Remember that the this keyword should not be used here because that is only for the Player class and not for the player object.
i need help with this
Your code so far
<!-- file: index.html -->
/* file: script.js */
// User Editable Region
const animate = () => {
requestAnimationFrame(animate);
ctx.clearRect(0, 0, canvas.width, canvas.height);
player.update();
if (Keys.rightKey.pressed && player.position.x < proportionalSize(400)) {};
}
// User Editable Region
/* file: styles.css */
Your browser information:
User Agent is: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/130.0.0.0 Safari/537.36
Challenge Information:
Learn Intermediate OOP by Building a Platformer Game - Step 46