Simon: Feedback Appreciated

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I’m aware that the user has to click a number of buttons equal to the current “round” in order for user input to be checked (in other words, Simon doesn’t alert of a mistake if current index of human array is not equal to length of simon array to which game has progressed). I may change this, and add a nice, irritating error noise.


Somehow, I didn’t find this as challenging as JSON APIs and AJAX projects. API documentation really throws me.