Simple 3D multiplayer online, Threejs + websockets + Tile38

Hi everyone,
a few days ago I released this open source project T48T.

A simple 3D multiplayer online, each connected browser or new window of the browser is a new player, Threejs make the 3D render and Tile38 storage the positions and detect the collisions, both connected over websockets.

The project was very interesting for me because I can used a in-memory geolocation data store as a multiuser collisions detector.

The repos of the client and the server

I hope this can be useful for other.

Thanks for your feedback :wink:

1 Like

Really awesome! Currently circling around myself from another tab :smile:

Thanks Ben any suggestion is welcome :slight_smile: