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          <header class="nav-header">JS Documentation</header> 
        <ul>
            <li><a class="nav-link" href="#Introduction">Introduction</a></li>
            <li><a class="nav-link" href="#What_you_should_already_know" >What you should already know</a></li>
            <li><a class="nav-link" href="#JavaScript_and_Java" >javascript and Java</a></li>
            <li><a class="nav-link" href="#Hello_world" >Hello world</a></li>
            <li><a class="nav-link" href="#Variables" >Variables</a></li>
            <li><a class="nav-link" href="#Declaring_variables" >Declaring Variables</a></li>
            <li><a class="nav-link" href="#Variable_scope" >Variables Scope</a></li>
            <li><a class="nav-link" href="#Global_variables" >Global variables</a></li>
            <li><a class="nav-link" href="#Constants">Constants</a></li>
            <li><a class="nav-link" href="#Data_types" > Data types</a></li>
            <li><a class="nav-link" href="#if...else_statement" >if...else statement</a></li>
            <li><a class="nav-link" href="#while_statement">while statement</a></li>
            <li><a class="nav-link" href="#Function_declarations">Function declarations</a></li>
            <li><a class="nav-link" href="#Reference" >Reference</a></li>
        </ul>
    </nav>
    <main id="main-doc">
        <section id="Introduction" class="main-section" >
          <header>Introduction</header>
          <article>
            <p>
              JavaScript is a cross-platform, object-oriented scripting language.
              It is a small and lightweight language. Inside a host environment
              (for example, a web browser), JavaScript can be connected to the
              objects of its environment to provide programmatic control over
              them.
            </p>
  
            <p>
              JavaScript contains a standard library of objects, such as Array,
              Date, and Math, and a core set of language elements such as
              operators, control structures, and statements. Core JavaScript can
              be extended for a variety of purposes by supplementing it with
              additional objects; for example:
            </p>
            <ul>
              <li>
                Client-side JavaScript extends the core language by supplying
                objects to control a browser and its Document Object Model (DOM).
                For example, client-side extensions allow an application to place
                elements on an HTML form and respond to user events such as mouse
                clicks, form input, and page navigation.
              </li>
              <li>
                Server-side JavaScript extends the core language by supplying
                objects relevant to running JavaScript on a server. For example,
                server-side extensions allow an application to communicate with a
                database, provide continuity of information from one invocation to
                another of the application, or perform file manipulations on a
                server.
              </li>
            </ul>
          </article>
        </section>
        <section id="What_you_should_already_know" class="main-section" >
          <header>What you should already know</header>
          <article>
            <p>This guide assumes you have the following basic background:</p>
  
            <ul>
              <li>
                A general understanding of the Internet and the World Wide Web
                (WWW).
              </li>
              <li>Good working knowledge of HyperText Markup Language (HTML).</li>
              <li>
                Some programming experience. If you are new to programming, try
                one of the tutorials linked on the main page about JavaScript.
              </li>
            </ul>
          </article>
        </section>
        <section id="JavaScript_and_Java" class="main-section" >
          <header>JavaScript and Java</header>
          <article>
            <p>
              JavaScript and Java are similar in some ways but fundamentally
              different in some others. The JavaScript language resembles Java but
              does not have Java's static typing and strong type checking.
              JavaScript follows most Java expression syntax, naming conventions
              and basic control-flow constructs which was the reason why it was
              renamed from LiveScript to JavaScript.
            </p>
  
            <p>
              In contrast to Java's compile-time system of classes built by
              declarations, JavaScript supports a runtime system based on a small
              number of data types representing numeric, Boolean, and string
              values. JavaScript has a prototype-based object model instead of the
              more common class-based object model. The prototype-based model
              provides dynamic inheritance; that is, what is inherited can vary
              for individual objects. JavaScript also supports functions without
              any special declarative requirements. Functions can be properties of
              objects, executing as loosely typed methods.
            </p>
            <p>
              JavaScript is a very free-form language compared to Java. You do not
              have to declare all variables, classes, and methods. You do not have
              to be concerned with whether methods are public, private, or
              protected, and you do not have to implement interfaces. Variables,
              parameters, and function return types are not explicitly typed.
            </p>
          </article>
        </section>
        <section id="Hello_world" class="main-section" >
          <header>Hello world</header>
          <article>
            To get started with writing JavaScript, open the Scratchpad and write
            your first "Hello world" JavaScript code:
            <code>function greetMe(yourName) { alert("Hello " + yourName); }
              greetMe("World");
            </code>
  
            Select the code in the pad and hit Ctrl+R to watch it unfold in your
            browser!
          </article>
        </section>
        <section id="Variables" class="main-section" >
          <header>Variables</header>
          <p>
            You use variables as symbolic names for values in your application.
            The names of variables, called identifiers, conform to certain rules.
          </p>
          <p>
            A JavaScript identifier must start with a letter, underscore (_), or
            dollar sign ($); subsequent characters can also be digits (0-9).
            Because JavaScript is case sensitive, letters include the characters
            "A" through "Z" (uppercase) and the characters "a" through "z"
            (lowercase).
          </p>
          <p>
            You can use ISO 8859-1 or Unicode letters such as å and ü in
            identifiers. You can also use the Unicode escape sequences as
            characters in identifiers. Some examples of legal names are
            Number_hits, temp99, and _name.
          </p>
        </section>
        <section id="Declaring_variables" class="main-section" >
          <header>Declaring variables</header>
          <article>
            You can declare a variable in three ways:
            <p>
              With the keyword var. For example, <code>var x = 42.</code> This
              syntax can be used to declare both local and global variables.
            </p>
            <p>
              By simply assigning it a value. For example,
              <code>x = 42.</code> This always declares a global variable. It
              generates a strict JavaScript warning. You shouldn't use this
              variant.
            </p>
            <p>
              With the keyword let. For example,<code> let y = 13.</code> This
              syntax can be used to declare a block scope local variable. See
              Variable scope below.
            </p>
          </article>
        </section>
        <section id="Variable_scope" class="main-section" >
          <header>Variable scope</header>
          <article>
            <p>
              When you declare a variable outside of any function, it is called a
              global variable, because it is available to any other code in the
              current document. When you declare a variable within a function, it
              is called a local variable, because it is available only within that
              function.
            </p>
  
            <p>
              JavaScript before ECMAScript 2015 does not have block statement
              scope; rather, a variable declared within a block is local to the
              function (or global scope) that the block resides within. For
              example the following code will log 5, because the scope of x is the
              function (or global context) within which x is declared, not the
              block, which in this case is an if statement.
            </p>
            <code>if (true) { var x = 5; } console.log(x); // 5</code>
            <p>
              This behavior changes, when using the let declaration introduced in
              ECMAScript 2015.
            </p>
  
            <code>if (true) { let y = 5; } console.log(y); // ReferenceError: y is
              not defined</code>
          </article>
        </section>
        <section id="Global_variables" class="main-section" >
          <header>Global variables</header>
          <article>
            <p>
              Global variables are in fact properties of the global object. In web
              pages the global object is window, so you can set and access global
              variables using the window.variable syntax.
            </p>
  
            <p>
              Consequently, you can access global variables declared in one window
              or frame from another window or frame by specifying the window or
              frame name. For example, if a variable called phoneNumber is
              declared in a document, you can refer to this variable from an
              iframe as parent.phoneNumber.
            </p>
          </article>
        </section>
        <section  id="Constants" class="main-section">
          <header>Constants</header>
          <article>
            <p>
              You can create a read-only, named constant with the const keyword.
              The syntax of a constant identifier is the same as for a variable
              identifier: it must start with a letter, underscore or dollar sign
              and can contain alphabetic, numeric, or underscore characters.
            </p>
  
            <code>const PI = 3.14;</code>
            <p>
              A constant cannot change value through assignment or be re-declared
              while the script is running. It has to be initialized to a value.
            </p>
  
            <p>
              The scope rules for constants are the same as those for let block
              scope variables. If the const keyword is omitted, the identifier is
              assumed to represent a variable.
            </p>
  
            <p>
              You cannot declare a constant with the same name as a function or
              variable in the same scope. For example:
            </p>
  
            <code>// THIS WILL CAUSE AN ERROR function f() {}; const f = 5; // THIS
              WILL CAUSE AN ERROR ALSO function f() { const g = 5; var g;
              //statements }</code>
            However, object attributes are not protected, so the following
            statement is executed without problems.
            <code>const MY_OBJECT = {"key": "value"}; MY_OBJECT.key =
              "otherValue";</code>
          </article>
        </section>
        <section id="Data_types" class="main-section" >
          <header>Data types</header>
          <article>
            <p>The latest ECMAScript standard defines seven data types:</p>
            <ul>
              <li>
                <p>Six data types that are primitives:</p>
                <ul>
                  <li>Boolean. true and false.</li>
                  <li>
                    null. A special keyword denoting a null value. Because
                    JavaScript is case-sensitive, null is not the same as Null,
                    NULL, or any other variant.
                  </li>
                  <li>
                    undefined. A top-level property whose value is undefined.
                  </li>
                  <li>Number. 42 or 3.14159.</li>
                  <li>String. "Howdy"</li>
                  <li>
                    Symbol (new in ECMAScript 2015). A data type whose instances
                    are unique and immutable.
                  </li>
                </ul>
              </li>
  
              <li>and Object</li>
            </ul>
            Although these data types are a relatively small amount, they enable
            you to perform useful functions with your applications. Objects and
            functions are the other fundamental elements in the language. You can
            think of objects as named containers for values, and functions as
            procedures that your application can perform.
          </article>
        </section>
        <section id="if...else_statement" class="main-section" >
          <header>if...else statement</header>
          <article>
            Use the if statement to execute a statement if a logical condition is
            true. Use the optional else clause to execute a statement if the
            condition is false. An if statement looks as follows:
  
            <code>if (condition) { statement_1; } else { statement_2; }</code>
            condition can be any expression that evaluates to true or false. See
            Boolean for an explanation of what evaluates to true and false. If
            condition evaluates to true, statement_1 is executed; otherwise,
            statement_2 is executed. statement_1 and statement_2 can be any
            statement, including further nested if statements.
            <p>
              You may also compound the statements using else if to have multiple
              conditions tested in sequence, as follows:
            </p>
            <code>if (condition_1) { statement_1; } else if (condition_2) {
              statement_2; } else if (condition_n) { statement_n; } else {
              statement_last; }
            </code>
            In the case of multiple conditions only the first logical condition
            which evaluates to true will be executed. To execute multiple
            statements, group them within a block statement ({ ... }) . In
            general, it's good practice to always use block statements, especially
            when nesting if statements:
  
            <code>if (condition) { statement_1_runs_if_condition_is_true;
              statement_2_runs_if_condition_is_true; } else {
              statement_3_runs_if_condition_is_false;
              statement_4_runs_if_condition_is_false; }</code>
            It is advisable to not use simple assignments in a conditional
            expression, because the assignment can be confused with equality when
            glancing over the code. For example, do not use the following code:
            <code>if (x = y) { /* statements here */ }</code> If you need to use
            an assignment in a conditional expression, a common practice is to put
            additional parentheses around the assignment. For example:
  
            <code>if ((x = y)) { /* statements here */ }</code>
          </article>
        </section>
        <section id="while_statement" class="main-section" >
          <header>while statement</header>
          <article>
            A while statement executes its statements as long as a specified
            condition evaluates to true. A while statement looks as follows:
  
            <code>while (condition) statement</code> If the condition becomes
            false, statement within the loop stops executing and control passes to
            the statement following the loop.
  
            <p>
              The condition test occurs before statement in the loop is executed.
              If the condition returns true, statement is executed and the
              condition is tested again. If the condition returns false, execution
              stops and control is passed to the statement following while.
            </p>
  
            <p>
              To execute multiple statements, use a block statement ({ ... }) to
              group those statements.
            </p>
  
            Example:
  
            <p>
              The following while loop iterates as long as n is less than three:
            </p>
  
            <code>var n = 0; var x = 0; while (n &lt; 3) { n++; x += n; }</code>
            <p>
              With each iteration, the loop increments n and adds that value to x.
              Therefore, x and n take on the following values:
            </p>
  
            <ul>
              <li>After the first pass: n = 1 and x = 1</li>
              <li>After the second pass: n = 2 and x = 3</li>
              <li>After the third pass: n = 3 and x = 6</li>
            </ul>
            <p>
              After completing the third pass, the condition n &lt; 3 is no longer
              true, so the loop terminates.
            </p>
          </article>
        </section>
        <section id="Function_declarations" class="main-section" >
          <header>Function declarations</header>
          <article>
            A function definition (also called a function declaration, or function
            statement) consists of the function keyword, followed by:
  
            <ul>
              <li>The name of the function.</li>
              <li>
                A list of arguments to the function, enclosed in parentheses and
                separated by commas.
              </li>
              <li>
                The JavaScript statements that define the function, enclosed in
                curly brackets, { }.
              </li>
            </ul>
            <p>
              For example, the following code defines a simple function named
              square:
            </p>
  
            <code>function square(number) { return number * number; }</code>
            <p>
              The function square takes one argument, called number. The function
              consists of one statement that says to return the argument of the
              function (that is, number) multiplied by itself. The return
              statement specifies the value returned by the function.
            </p>
            <code>return number * number;</code>
            <p>
              Primitive parameters (such as a number) are passed to functions by
              value; the value is passed to the function, but if the function
              changes the value of the parameter, this change is not reflected
              globally or in the calling function.
            </p>
          </article>
        </section>
        <section id="Reference" class="main-section" >
          <header>Reference</header>
          <article>
            <ul>
              <li>
                All the documentation in this page is taken from
                <a href="https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide" target="_blank">MDN</a>
              </li>
            </ul>
          </article>
        </section>
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