Tell us what’s happening:
Your code so far
// Initialize these three variables
var a = 6;
var b = 15;
var c;
// Do not change code below this line
a = a + 1;
b = b + 5;
c = c + " String!";
Your browser information:
User Agent is: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/72.0.3626.121 Safari/537.36.
Link to the challenge:
https://learn.freecodecamp.org/javascript-algorithms-and-data-structures/basic-javascript/understanding-uninitialized-variables
ILM
2
Initialize the three variables a , b , and c with 5 , 10 , and "I am a" respectively so that they will not be undefined .
So, you did right in initialising a value, you are just using the wrong value
Look again at the instructions (copies up here) so you can use the right values, and also initializec
1 Like
Trunon
3
Hope this works for you !
1 Like
ILM
4
You don’t need to put a mathematical operation there, you can just put there the asked value…
Trunon
5
reverse engineering… helped me often as whell… although if it is against guide lines let me know. peaceful grtz
ILM
6
You are giving an extra operation to do, it is not wrong it is just not necessary